E:/Devel/AgateLib/trunk/src/PixelBuffer.cs File Reference


Namespaces

namespace  ERY.AgateLib

Classes

class  ERY.AgateLib.PixelBuffer
 Class which encapsulates raw pixel data. This can be used to construct or modify surface data programmatically. More...

Enumerations

enum  ERY::AgateLib.PixelFormat {
  ERY::AgateLib.Any, ERY::AgateLib.ARGB8888, ERY::AgateLib.ABGR8888, ERY::AgateLib.BGRA8888,
  ERY::AgateLib.RGBA8888, ERY::AgateLib.XRGB8888, ERY::AgateLib.XBGR8888, ERY::AgateLib.RGB888,
  ERY::AgateLib.BGR888, ERY::AgateLib.RGB565, ERY::AgateLib.XRGB1555, ERY::AgateLib.XBGR1555,
  ERY::AgateLib.BGR565, ERY::AgateLib.endregion
}
 Enum which describes different pixel formats. Order of the characters in the constant name specifies the ordering of the bytes for the pixel data, from least to most significant. See remarks for more information. More...

AgateLib
Awesome Game and Tool Engine Library
SourceForge.net Logo