E:/Devel/AgateLib/trunk/src/SpriteContainer.cs File Reference


Namespaces

namespace  ERY.AgateLib

Classes

class  ERY.AgateLib.SpriteContainer< T >
 A generic class which is used to contain multiple animation sequences (sprites). You provide your own key for identifying sprites. Typically, T should be some enum type which specifies all of the animations used by a particular object. More...

AgateLib
Awesome Game and Tool Engine Library
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