Inherits ERY.AgateLib.Drivers.DriverTypeIDBase.
Public Member Functions | |
| override bool | Equals (int other) |
| Implementation of IEquatable<int> from base class. | |
| bool | Equals (DisplayTypeID other) |
| Implementation of IEquatable<DisplayTypeID>. | |
Properties | |
| static DisplayTypeID | AutoSelect [get] |
| Specifies that the Registrar should automatically select the best available display driver for the system. | |
| static DisplayTypeID | Reference [get] |
| The reference driver is implemented using System.Drawing. This is useful for debugging the development of a new driver, as it should behave exactly like the reference driver (but hopefully be much faster). | |
| static DisplayTypeID | Direct3D_MDX_1_1 [get] |
| Driver Implementation using Managed DirectX 1.1. | |
| [Obsolete] static DisplayTypeID | Direct3D_MDX_2_0_Beta [get] |
| Driver implementation using Managed DirectX 2.0 beta. Since Microsoft has discontinued development on MDX2.0 in favor of the XNA framework);}} this driver is obsolete. | |
| static DisplayTypeID | Direct3D_XNA [get] |
| Driver Implementation using XNA Studio. | |
| static DisplayTypeID | WGL [get] |
| Driver implementation using OpenGL);}} with WGL for creation of windows and management of memory. | |
| static DisplayTypeID | OpenGL [get] |
| Driver implememtation using OpenGL);}} with some platform-independent library for window creation. | |
| [Obsolete] static DisplayTypeID | SDL [get] |
| Driver implementation using SDL. SDL.NET does not support many of the basic features of this library (notably);}} rotation of images) so is not considered an adequate driver for general purpose use. | |
| override bool ERY.AgateLib.Drivers.DisplayTypeID.Equals | ( | int | other | ) | [virtual] |
Implementation of IEquatable<int> from base class.
| other |
Implements ERY.AgateLib.Drivers.DriverTypeIDBase.
| bool ERY.AgateLib.Drivers.DisplayTypeID.Equals | ( | DisplayTypeID | other | ) |
DisplayTypeID ERY.AgateLib.Drivers.DisplayTypeID.AutoSelect [static, get] |
Specifies that the Registrar should automatically select the best available display driver for the system.
DisplayTypeID ERY.AgateLib.Drivers.DisplayTypeID.Reference [static, get] |
The reference driver is implemented using System.Drawing. This is useful for debugging the development of a new driver, as it should behave exactly like the reference driver (but hopefully be much faster).
DisplayTypeID ERY.AgateLib.Drivers.DisplayTypeID.Direct3D_MDX_1_1 [static, get] |
Driver Implementation using Managed DirectX 1.1.
[Obsolete] static DisplayTypeID ERY.AgateLib.Drivers.DisplayTypeID.Direct3D_MDX_2_0_Beta [static, get] |
Driver implementation using Managed DirectX 2.0 beta. Since Microsoft has discontinued development on MDX2.0 in favor of the XNA framework);}} this driver is obsolete.
DisplayTypeID ERY.AgateLib.Drivers.DisplayTypeID.Direct3D_XNA [static, get] |
Driver Implementation using XNA Studio.
DisplayTypeID ERY.AgateLib.Drivers.DisplayTypeID.WGL [static, get] |
Driver implementation using OpenGL);}} with WGL for creation of windows and management of memory.
DisplayTypeID ERY.AgateLib.Drivers.DisplayTypeID.OpenGL [static, get] |
Driver implememtation using OpenGL);}} with some platform-independent library for window creation.
[Obsolete] static DisplayTypeID ERY.AgateLib.Drivers.DisplayTypeID.SDL [static, get] |
Driver implementation using SDL. SDL.NET does not support many of the basic features of this library (notably);}} rotation of images) so is not considered an adequate driver for general purpose use.
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AgateLib Awesome Game and Tool Engine Library |
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