Properties | |
| KeyCode | KeyID [get, set] |
| Gets which key was pressed. | |
| string | KeyString [get] |
| Gets the text created by the key which was pressed. | |
| Point | MousePosition [get] |
| The mouse position during this event. | |
| int | RepeatCount [get] |
| Gets how many times the keypress has been repeated. This is zero for the first time a key is pressed, and increases as the key is held down and KeyDown events are generated after that. | |
| Mouse.MouseButtons | MouseButtons [get] |
| Gets which mouse buttons were pressed. | |
KeyCode ERY.AgateLib.InputEventArgs.KeyID [get, set] |
Gets which key was pressed.
string ERY.AgateLib.InputEventArgs.KeyString [get] |
Gets the text created by the key which was pressed.
Point ERY.AgateLib.InputEventArgs.MousePosition [get] |
The mouse position during this event.
int ERY.AgateLib.InputEventArgs.RepeatCount [get] |
Gets how many times the keypress has been repeated. This is zero for the first time a key is pressed, and increases as the key is held down and KeyDown events are generated after that.
Mouse.MouseButtons ERY.AgateLib.InputEventArgs.MouseButtons [get] |
Gets which mouse buttons were pressed.
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AgateLib Awesome Game and Tool Engine Library |
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