ERY.AgateLib.InputEventArgs Class Reference

Class which describes details about an input event. More...

List of all members.

Properties

KeyCode KeyID [get, set]
 Gets which key was pressed.
string KeyString [get]
 Gets the text created by the key which was pressed.
Point MousePosition [get]
 The mouse position during this event.
int RepeatCount [get]
 Gets how many times the keypress has been repeated. This is zero for the first time a key is pressed, and increases as the key is held down and KeyDown events are generated after that.
Mouse.MouseButtons MouseButtons [get]
 Gets which mouse buttons were pressed.


Detailed Description

Class which describes details about an input event.


Property Documentation

KeyCode ERY.AgateLib.InputEventArgs.KeyID [get, set]

Gets which key was pressed.

string ERY.AgateLib.InputEventArgs.KeyString [get]

Gets the text created by the key which was pressed.

Point ERY.AgateLib.InputEventArgs.MousePosition [get]

The mouse position during this event.

int ERY.AgateLib.InputEventArgs.RepeatCount [get]

Gets how many times the keypress has been repeated. This is zero for the first time a key is pressed, and increases as the key is held down and KeyDown events are generated after that.

Mouse.MouseButtons ERY.AgateLib.InputEventArgs.MouseButtons [get]

Gets which mouse buttons were pressed.


The documentation for this class was generated from the following file:
AgateLib
Awesome Game and Tool Engine Library
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