AgateLib.InputLib.InputEventArgs Class Reference

Class which describes details about an input event. More...

List of all members.

Properties

KeyCode KeyID [get, set]
 Gets which key was pressed.
KeyCode KeyCode [get, set]
 Gets which key was pressed.
string KeyString [get]
 Gets the text created by the key which was pressed.
Point MousePosition [get]
 The mouse position during this event.
int RepeatCount [get]
 Gets how many times the keypress has been repeated. This is zero for the first time a key is pressed, and increases as the key is held down and KeyDown events are generated after that.
Mouse.MouseButtons MouseButtons [get]
 Gets which mouse buttons were pressed.


Detailed Description

Class which describes details about an input event.


Property Documentation

KeyCode AgateLib.InputLib.InputEventArgs.KeyCode [get, set]

Gets which key was pressed.

KeyCode AgateLib.InputLib.InputEventArgs.KeyID [get, set]

Gets which key was pressed.

string AgateLib.InputLib.InputEventArgs.KeyString [get]

Gets the text created by the key which was pressed.

Mouse.MouseButtons AgateLib.InputLib.InputEventArgs.MouseButtons [get]

Gets which mouse buttons were pressed.

Point AgateLib.InputLib.InputEventArgs.MousePosition [get]

The mouse position during this event.

int AgateLib.InputLib.InputEventArgs.RepeatCount [get]

Gets how many times the keypress has been repeated. This is zero for the first time a key is pressed, and increases as the key is held down and KeyDown events are generated after that.


The documentation for this class was generated from the following file:
AgateLib
Awesome Game and Tool Engine Library
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