| DotProduct(Vector2 b) | AgateLib.Geometry.Vector2 | |
| DotProduct(Vector2 a, Vector2 b) | AgateLib.Geometry.Vector2 | [static] |
| Empty | AgateLib.Geometry.Vector2 | [static] |
| IsEmpty | AgateLib.Geometry.Vector2 | |
| Magnitude | AgateLib.Geometry.Vector2 | |
| MagnitudeSquared | AgateLib.Geometry.Vector2 | |
| Normalize() | AgateLib.Geometry.Vector2 | |
| operator Vector3(Vector2 v) | AgateLib.Geometry.Vector2 | [explicit, static] |
| operator*(Vector2 a, float b) | AgateLib.Geometry.Vector2 | [static] |
| operator+(Vector2 a, Vector2 b) | AgateLib.Geometry.Vector2 | [static] |
| operator-(Vector2 a, Vector2 b) | AgateLib.Geometry.Vector2 | [static] |
| operator-(Vector2 a) | AgateLib.Geometry.Vector2 | [static] |
| operator/(Vector2 a, float b) | AgateLib.Geometry.Vector2 | [static] |
| Vector2(float x, float y) | AgateLib.Geometry.Vector2 | |
| Vector2(double x, double y) | AgateLib.Geometry.Vector2 | |
| X | AgateLib.Geometry.Vector2 | |
| Y | AgateLib.Geometry.Vector2 |
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AgateLib Awesome Game and Tool Engine Library |
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