Packing all surfaces results in incorrect rendering
| Project: | AgateLib |
| Version: | 0.3.x-dev |
| Component: | Display |
| Category: | bug report |
| Priority: | normal |
| Assigned: | Unassigned |
| Status: | closed |
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Description
This is noticeable in Ball:Buster.net where the call to PackAllSurfaces causes very weird display. This is related to the separation of SurfaceState from the details of the Surface structure.
I think this was fixed a while ago.
Automatically closed -- issue fixed for 2 weeks with no activity.