State manager.

Hello.

I'm currently have some design issues on my state manager, and I'd appricate if someone would be kind to lend me a helping hand.

The problem is that I can't change to another state, from within another state (except if pull all the code together to a big bowl of pasta).

I'd be very thankfull if somone would manage to help me figuring this out.

src: http://agate.pastebin.com/m5fa02933
note: se marked line for example.

Thanks a lot, I appreciate

Thanks a lot, I appreciate the quick answers.

Cheers, F.

Quick answer to the last

Quick answer to the last question: you can override ApplicationTitle and WindowSize to set size and title. For more fine grain control, override either GetAppInitParameters or AdjustAppInitParameters (for the SVN version)

just tell the state who the

just tell the state who the statemanager is (on constructing or on adding it to the statemanager, which would be handier i guess)

  1.         public void Add(string key, State state)
  2.         {
  3.                 states.Add(key, state);
  4.                 state.StateManager = this;
  5.  
  6.                 if (states.Count == 1)
  7.                         current = state;
  8.                
  9.                 states[key].Initialize();
  10.         }

I had already tried that, and

I had already tried that, and thanks for the reply.

The thing is, is there a better way to design this?
So it's dynamic and clean.

Cheers, F.

edit:
By the way, is there a way to pass (set) properties for AgateApplication before initalizing the window, such as size and title?

Thanks in advance!