Sprite Tutorial
Hello.
A new total noob here :-)
I'm wandering around several graphic engines, I tried Axiom (incomprehensible for me, too hard), Horde 3D C# bindings (good, but it does not fit for my purposes), SDL.NET (very good, but with some issues and lackings, support and forum are dead long time ago), openTK (very good, unfortunately I not have too much time to learn openGL basics and write low level tasks), and now I discover AgateLib.
Unfortunately, documentation about Sprites appears incomplete.
There is some good tutorials to lear AgateLib correctly? I want to make my game with animated sprites.
Thanks in advance!
Regards.
Daniel.
There is not much in the way of tutorials at the moment. The simplest way to use a sprite is to use the filename, width, height constructor with an image where the frames are all the same size and ordered from left to right in the image. Then you call Update on the sprite object once per frame and draw to draw it.
Okay, thank you, i will try it ;-)
I going to inform you if i have any result.
Regards.
Okay, thank you!
I will try it.
I'm going notice you if i have news.
Regards.
Sorry, comment duplicated :-)