Jump to:Description This bug is exposed by the multiple render targets test. The old contents of the surface are not copied to the new surface properly. This is not a problem for AgateDrawing or AgateSDX. |
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AgateLibAwesome Game and Tool Engine Library |
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#2
This appears to be working properly for the ARB framebuffer. It should be tested for the EXT and readpixels framebuffers.
#3